Review the reading from Schwartz (2012).?Best practices in experiential learning Focus on pp 1-2: Experiential learning: An expanded de
Review the reading from Schwartz (2012). Best practices in experiential learning
Focus on pp 1-2: Experiential learning: An expanded definition. In this section of the reading, Schwartz outlines nine activities that have the potential to be experiential learning experiences depending on the situation. Select one of the nine activities and post a scenario or short lesson that clearly illustrates how your selected activity fulfills the definition of experiential learning. Because the activity must be embedded in the context of the situation to be truly experiential, be sure to include sufficient details in your post to justify your example.
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Best Practices in Experiential Learning To determine the best practices in experiential learning, it is necessary to first define experiential learning. In the words of Lewis and Williams (1994, p.5):
“In its simplest form, experiential learning means learning from experience or learning by doing. Experiential education first immerses learners in an experience and then encourages reflection about the experience to develop new skills, new attitudes, or new ways of thinking.”
The first theories of experiential learning arose in the mid-nineteenth century as attempts to move away from traditional formal education, where teachers simply presented students with abstract concepts, and toward an immersive method of instruction. Students would “learn by doing,” applying knowledge to experience in order to develop skills or new ways of thinking (Lewis & Williams, 1994, p. 6). Experiential learning is also built upon a foundation of interdisciplinary and constructivist learning. Experiential methodology doesn’t treat each subject as being walled off in its own room, unconnected to any other subjects. Compartmentalized learning doesn’t reflect the real world, while as the experiential classroom works to create an interdisciplinary learning experience that mimics real world learning (Wurdinger, 2005, p. 24). Similarly “experiential learning is aligned with the constructivist theory of learning” in that the “outcomes of the learning process are varied and often unpredictable” and “learners play a critical role in assessing their own learning” (Wurdinger, 2005, p. 69). How one student chooses to solve a problem will be different from another student, and what one student takes away from an experience will be different from the others.
Experiential Learning: An Expanded Definition The open nature of experiential learning means that it can often be difficult to define what is and is not an experiential activity. There are many activities that have the potential to be experiential, but may not be depending on the execution. As explained by Chapman, McPhee, and Proudman:
“Simple participation in a prescribed set of learning experiences does not make something experiential. The experiential methodology is not linear, cyclical, or even patterned. It is a series of working principles, all of which are equally important or must be present to varying degrees at some time during experiential learning. These principles are required no matter what activity the student is engaged in or where the learning takes place” (1995, p. 243).
To that end, Chapman et al. have provided a list of characteristics that should be present in order to define an activity or method as experiential. These characteristics include:
1. Mixture of content and process: There must be a balance between the experiential activities and the underlying content or theory.
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2. Absence of excessive judgment: The instructor must create a safe space for students to work through their own process of self-discovery.
3. Engagement in purposeful endeavors: In experiential learning, the learner is the self- teacher, therefore there must be “meaning for the student in the learning.” The learning activities must be personally relevant to the student.
4. Encouraging the big picture perspective: Experiential activities must allow the students to make connections between the learning they are doing and the world. Activities should build in students the ability see relationships in complex systems and find a way to work within them.
5. The role of reflection: Students should be able to reflect on their own learning, bringing “the theory to life” and gaining insight into themselves and their interactions with the world.
6. Creating emotional investment: Students must be fully immersed in the experience, not merely doing what they feel is required of them. The “process needs to engage the learner to a point where what is being learned and experience strikes a critical, central chord within the learner.”
7. The re-examination of values: By working within a space that has been made safe for self-exploration, students can begin to analyze and even alter their own values.
8. The presence of meaningful relationships: One part of getting students to see their learning in the context of the whole world is to start by showing the relationships between “learner to self, learner to teacher, and learner to learning environment.”
9. Learning outside one’s perceived comfort zones: “Learning is enhanced when students are given the opportunity to operate outside of their own perceived comfort zones.” This doesn’t refer just to physical environment, but also to the social environment. This could include, for instance, “being accountable for one’s actions and owning the consequences” (Chapman, McPhee, & Proudman, 1995, p. 243).
Experiential learning can also be defined by what it is not, or how it differs from conventional academic instruction. In experiential learning, the student manages their own learning, rather than being told what to do and when to do it. The relationship between student and instructor is different, with the instructor passing much of the responsibility on to the student. The context for learning is different—learning may not take place in the classroom, and there may be no textbooks or academic texts to study. Finally, the curriculum itself may not be clearly identified—the student may have to identify the knowledge they require and then acquire it themselves, reflecting on their learning as they go along (Moon, 2004, p.165). Experiential learning can also be defined by the qualities it imparts on its learners. Successful experiential learners have a willingness to reorder or alter their conception of a topic. They can reason for themselves and are able to successfully explain their position. They have clarity of purpose with tasks they undertake, and the self-management skills necessary to work successfully both alone and in a group. Experiential learners are aware of the “rules” governing their discipline or mode of operation, but are also open-minded, and able to work with people with different views. Finally, experiential learners are in control of their voice—they can identify the role of emotion in their learning, as well as reflect on how they have come to their new knowledge (Moon, 2004, p. 163).
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Who Benefits Most From Experiential Learning The first and foremost beneficiary of experiential learning is the student. Depending on the learner population, the benefits of experiential learning can increase. Learner groups that have been shown to benefit from experiential learning include:
• The mature learner who has been long removed from the traditional classroom and needs the motivation of contextual learning to get them back into the swing of academia.
• The learner who needs to personally experience the value of a subject in order to be motivated to learn.
• The learner who has trouble learning within the formal classroom, and needs an alternate learning method in order to succeed.
• Any learner who can benefit from having hands-on examples to bolster their traditional learning (Cantor, 1995, p. 80).
Research has also identified certain groups of students that have the most to gain from experiential learning. These groups include “minority students who traditionally have not participated in internships… and students aspiring to enter nontraditional professions and occupational areas” (Cantor, 1995, p. 89). This has often been the approach taken, for example, for encouraging the participation of women in STEM-related majors and careers (WISER, Case Western Reserve). Cantor stresses the importance of marketing experiential opportunities to these groups, “use newsletters, college fairs, posters, college radio stations, college newspapers, and whatever else exists to get the message out” (Cantor, 1995, p. 89). From the point of view of the university, experiential learning can help institutions stay relevant to students by providing them with the necessary skills to transition into the workforce. Cantor also sees experiential learning as helping the university fulfill the need for “higher education to more closely interface with business to promote community economic development” (1995, p. 79). For institutions concerned with issues of inclusion, experiential learning can promote “the value of diversity… and bring together people of different social, ethnic, and economic classes,” preparing students for entry into the world at large (1995, p. 81). Experiential learning can also be a boon to departments with few resources, and “the literature highlights the benefits of using experiential learning to embellish lean instructional and budgetary resources” or to “bolster your available resources” (Cantor, 1995, p. 84).
Types of Experiential Learning Experiential learning can be divided into two major categories: field-based experiences and classroom-based learning. Field-based learning is the oldest and most established form of experiential learning, having been integrated into higher education in the 1930s. Field-based learning includes internships, practicums, cooperative education, and service learning (Lewis & Williams, 1994, p.7).
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Classroom-based experiential learning can take a multitude of forms, including role-playing, games, case studies, simulations, presentations, and various types of group work. Experiential learning in the classroom has been growing in breadth and depth since “Chickering and Gamson recommended ‘active learning’ as one of the seven ‘principles of good practice’ for excellence in undergraduate education” in 1987 (Lewis & Williams, 1994, p.7).
Getting Started: Planning to Incorporate Experiential Activities When beginning to think about incorporating an experiential component into your course, there are several steps to take:
1. Analyzing your learner population and determining their needs. Are your students primarily at the graduate or undergraduate level? Are they mature learners with comprehensive past work experience, or have they never held a job in their field? What are their present levels of content mastery? Are there any cultural needs or variations? (Cantor, 1995, p.80). “Each person is a product of his or her cultural environment. Each person is conditioned over time to react in certain ways to given situations” (Chapman, McPhee & Proudman, 1995, p. 244). Instructors must understand that their students have been raised in a different cultural environment, and how this will impact their interactions.
2. Identify appropriate activities for your learner population and course content. What activities are “appropriate for your course content and meet the cognitive development needs of your particular student population” (Cantor, 1995, p. 81)? Which aspects of your course content could experiential learning embellish? How does the activity you are considering meet course objectives or instructional goals? How does it allow students to experience key concepts in the course? How does the activity complement the program curriculum (Cantor, 1995, p. 82)?
3. Identify potential issues when integrating experiential learning. What tradeoffs are necessary to include experiential activities in your course? When designing and modifying a course, will content have to be sacrificed to make time for activities? How will the activity fit within the program curriculum as a whole? Is there institutional support for replacing traditional course content with experiential activities? For external activities, what are the liability issues? How will partner institutions be selected and how will problems with partners be dealt with? How will students be placed to ensure equal opportunities for all (Cantor, 1995, p. 84)?
Designing Experiential Activities As mentioned above, it isn’t the particular activity that is experiential; it is the way that it is framed that makes it experiential. So how are instructional activities made experiential? A general framework could be:
1. Decide which parts of your course can be instructed more effectively with experiential learning.
2. Think about how any potential activities match the course learning objectives. 3. Think about how the potential activity complements the overall course of study.
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4. Think about the grading criteria and evaluation method that would match the proposed activity (Cantor, 1995, p. 82).
Once a potential activity has been identified, it has to be framed properly to be fully experiential. First, begin by thinking of problems to be solved rather than information to be remembered (Wurdinger, 2005, p. 51). “A problem or question must be intertwined with activities, projects, and field-based experiences. This will help ensure that a combination of thinking and doing occurs in the learning process” (Wurdinger, 2005, p. 13). Think about the mixture of primary and secondary experiences. Primary experiences are the experiential activities themselves, while secondary experiences result from the primary experience, as in reflection. It is necessary to “combine primary and secondary experiences within the same academic course. Learning may be lost if students are not given the chance to reflect on primary experiences and, likewise, when students are not given opportunities to apply information from secondary experiences.” Depending on your learner population, the blend of primary and secondary experiences may change. For instance, undergraduates may need to begin with primary experiences, as they haven’t had a chance to accrue any themselves. Graduate students may have already been working in a professional capacity, therefore they may have a host of primary experiences that they can reflect on at the start (Wurdinger, 2005, p. 19). Build in the necessary structure to underpin the activities. The creation of an effective experiential learning environment for students is “initiated by the teacher through clearly defined educational parameters—group working agreements, activity learning goals, a big-picture design plan, etc.” (Chapman, McPhee & Proudman, 1995, p. 243). Wurdinger has provided a short guide to integrating experiential learning into a course that may help instructors start thinking about the process holistically:
1. Use a major project or field experience to guide learning over the entire course. Having one major task to work on all semester motivates students to keep moving forward, gives them a clear goal to focus on, and becomes the “driving force behind everything the student does in the class… When students know what they are aiming toward, they understand that each class has purpose because it provides a stepping-stone toward that overall aim.”
2. Use a combination of projects, classroom activities, and external experiences to keep the course interesting and engaging while adding value to the overall process.
3. Tie everything together. The class readings and lectures should be directly related to any experiential activities. The readings and class activities should all be thought of as resources that will help the students complete their major project.
4. Ensure activities are challenging, yet manageable. When students are given the responsibility of devising their own projects, the instructor must then make sure that they are able to complete them.
5. Provide clear expectations for students. This could include assessment criteria, or examples of completed projects and activities from previous courses.
6. Allow students the necessary time to “identify, clarify, and keep focused on their problem.”
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7. Allow students to change direction midstream. The most important thing is that the students be working on projects that are meaningful and relevant to them. If they lack interest, the learning will also be lacking (Wurdinger, 2005, p. 63).
Designing Classroom Activities In experiential classrooms, “students can process real-life scenarios, experiment with new behaviors, and receive feedback in a safe environment. Experiential learning assignments help students relate theory to practice and analyze real-life situations in light of course material” (Lewis & Williams, 1994, p. 8). To help structure classroom activities, Wurdinger suggests Dewey’s “pattern of inquiry.” The reason this pattern of inquiry is so effective is that “thinking occurs not only after an experience but also throughout the entire experience.” The pattern begins with a student’s inquiry into a problem. The student then develops a plan to address the problem, tests their plan against reality, and then applies what they’ve learned to create a solution. The experiential component of this model is the application of knowledge (2005, p. 8). When implementing an activity using the pattern of inquiry, remember that the activity should be student-centered. The activity should be hands-on, and require the students to solve a problem that is relevant to their lives. Student interest is critical—students must be able to design their activity, not feel that it has been assigned to them: “Projects are more meaningful than tests because students must think, plan, and execute their ideas to produce something from their own creativity” (Wurdinger, 2005, p. 13). According to Wurdinger, there are some key things to keep in mind when implementing classroom activities:
1. The importance of being able to make mistakes: Students are accustomed to being penalized for making mistakes. Instructors in an experiential classroom must work hard to overcome the stigma attached to mistakes by actively celebrating them as opportunities for learning. “Allowing students to make mistakes may also lead to a situation where they retain more information because it is a more challenging learning process” (2005, p. 9).
2. The importance of personal relevance: Discover what the students are interested in, and then select the appropriate problems. “When interest is internal, as opposed to being forced, students become both emotionally and intellectually invested in the learning process” (2005, p. 18).
3. The importance of students understanding why they are doing something: If the student cannot see the reason behind their project, or do not see why they are involved, they may not learn anything at all.
4. The importance of matching students with appropriate activities: In experiential learning, the means are as important as the ends, therefore it is of utmost importance that students stay engaged throughout the whole process. “Not enough challenge may result in boredom, and too much challenge may result in frustration”—in both cases, engagement will drop and learning will cease (2005, p. 19).
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5. The importance of students reflecting on their experience: This step is tied to the previous one—reflection, along with driving questions from the instructor, will help students maintain interest, learn successfully, and complete their tasks.
6. The importance of the instructor delegating authority to the students: In experiential learning, the instructor serves as a guide and a resource to students, rather than as a leader. “This does not mean teachers withdraw from power by denouncing their authority… Instead, the teacher needs to use the respect and position they enjoy at the onset of class to promote student empowerment” (Warren, 1995, p. 250).
Designing External Activities In her book on experiential learning, Jennifer Moon discusses the difficulty of implementing successful external activities in the classroom. For instance, in the case of placements, it is important to remember that learning “from work experience mimics everyday learning. It is disrupted and non-routine, emotion is involved… much of the learning is incidental or informal… there are different points of view for virtually any issue…. Making something of this chaotic learning situation is confusing for a learner who is used to being ‘fed’ information in lectures” (Moon, 2004, p. 165). There is also the “danger of trapping learner understanding within their own work setting.” The students’ “understanding and working knowledge becomes over-localized and cannot transcend the present and the particular” (Moon, 2004, p. 167). The underpinning principle of the external activity therefore must be the use of reflection to focus on the process of learning, allowing the experience to be generalized to other situations (p. 164). To help structure external experiences, instructors should “incorporate the pattern of inquiry so that students are thinking and solving problems” while still involved in the experiences (Wurdinger, 2005, p. 11). The pattern of inquiry is discussed in greater detail in the section of this document on designing classroom activities. To help learners make sense of their experience, it is crucial that learning be focused. Moon suggests that learning can be focused with the following:
• Carefully structured learning outcomes • Briefing sessions and/or handouts • Opportunities for reflection • Tasks that directly apply what has been learned from the placement • Assessment criteria (Moon, 2004, p. 165)
To help clarify what she means by the importance of helping students understand how their particular experience applies to the world as a whole, Moon has listed areas of potential learning that “should be included in learning outcomes and assessment criteria” for external activities (Moon, 2004, p. 164). When planning an external activity, instructors should consider this list and select the most appropriate items to expand upon.
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As part of an external experiential activity, a student should learn:
• about work and workplace practices, • how organizations work, • communication skills and about working with people, • about personal work behavior patterns, • to evaluate their own performance, • to work with feedback from others, • about their own career aspirations, • to plan and complete projects, • to learn from experience, • about self-management, • to use reflection and reflective practice, • key employability (or other) skills “not easily gained elsewhere in the curriculum,” • self-confidence and a willingness to take initiatives, and • to enhance their orientation toward lifelong learning (Moon, 2004, p. 164).
The other major hurdle that instructors must successfully leap when developing external activities is the identification and recruitment of placement sites and supervisors, and the negotiation of agreements that will benefit both the site and the students. Cantor describes several key ingredients for successful placements:
1. Programs should be designed to make them of “sufficient duration that employers are motivated to invest in training and use the program as their primary recruitment source.”
2. Placement opportunities should be “substantive enough to be challenging even to highly educated or experienced adults.”
3. Instructors should “locate the positions in the curricula with great professional potential and a dearth of entry-level opportunities” (Cantor, 1995, p. 87)
Instructors should visit the potential site and list the benefits that will “accrue to each, and the expectations of each partner… there should be a written agreement listing the kinds of activities that the students will be doing as part of the placement. Make sure there is a mutual understanding of the working conditions, salary (if any), hours of work, attendance, and evaluation process. These need to be spelled out in the written agreement. Make sure limits of liability are understood” (Cantor, 1995, p. 88). When negotiating with potential partner institutions, Cantor reminds instructors to expressly state that mentors are expected to help “learners explicitly understand learning as it is occurring,” that expectations between mentors and learners must be “mutually understood and agreed upon, and reviewed periodically,” and that “concrete exhibition of learning and skills should be encouraged to enhance the learners self-concept” (p. 85). If it is the student’s responsibility to select their placement, instructors should guide their selection by helping the student identify their career goals, complete an environmental
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assessment, review the potential positions, develop suitable terms, complete the placement, and then review their experience (p. 84).
Running Experiential Activities: The Role of the Instructor The role of the instructor in the experiential classroom is different than in the traditional classroom. In the experiential classroom, the instructor is a guide, a cheerleader, a resource, and a support. Because students must take control of their own learning, the instructor must work to both relinquish their authoritarian influence and become, instead, “an integral member of the evolving group.” Students “accrue power as their initial promise of academic freedom becomes realized… After the students have attained self-determination, intervention by the teacher acting as a leader… occurs only in situations when the group lacks the skills to deal with obstacles they encounter” (Warren, 1995, p. 251). When thinking about the role of the instructor in the experiential classroom, it can be helpful to ask several critical questions:
1. Whose experience is it? 2. Whose definition of success is being used? 3. What is the goal of the activity for the student? 4. How invested is the instructor in guaranteeing a certain student outcome?
These questions can help instructors explore any pre-conceptions they might have, or discover areas in which they haven’t fully relinquished control over learning (Chapman, McPhee, & Proudman, 1995, p. 243). Warren lays out the teacher’s role as encompassing the following areas:
1. Informed consent: “Students need to know what they are getting into so they can make responsible choices.” An instructor should provide “a precise course description and a detailed introduction to both the potentials and perplexities of the class.”
2. Establishing a concrete vision: To help students make the leap to self-determination, instructors must “provide some initial structure and focusing.” The instructor provides a “concrete vision of the class by suggesting the course goals and what the students might expect from such an endeavor.” The instructor also “facilitates the first several weeks of class to give direction and set a model” for future class sessions.
3. Setting ground rules: By setting “basic operating principles by both statement and example,” the instructor creates a safety net for students, empowering them to take risks. Some potential ground rules, as suggested by Warren, are: “the use of ‘I’ statements to express feelings, active listening, use of inclusive language, constructive feedback, and intolerance of oppression.”
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