Discuss some of the core micro-interactions that are supported by it. Are they pleasurable, easy, and obvious?
Requirements: 15-20
Question One
Find an everyday handheld device, for example, a remote control, digital camera, or smartphone and examine how it has been designed, paying particular attention to how the user is meant to interact with it.
From your first impressions, write down what is good and bad about the way the device works. (0.5 Marks)
Discuss some of the core micro-interactions that are supported by it. Are they pleasurable, easy, and obvious? (0.5 Marks)
Finally, discuss possible improvements to the interface based on the answers given for A and B (1 Marks)
Question Two
Assume that, you have been hired as an interaction designer for a new smart home device called “EcoThermostat” that claims to regulate home temperature while also being environmentally friendly. Use the principles of a user-centered approach to address the following:
Identify at least three different potential user groups for the EcoThermostat. (0.5 Marks)
Develop a hypothetical scenario in which a user interacts with the EcoThermostat. Describe what aspects of the user’s reactions and performance you would want to observe and record. (0.5 Marks)
Based on your above scenario, identify two potential problems users might encounter when using the EcoThermostat. (0.5 Marks)
Describe how you would address these problems in the design. (0.5 Marks)
Note: Remember to provide justifications for your responses, drawing from the principles of a user-centered approach as discussed in the course.
Question Three
Compare the following:
“A traditional landline telephone and a modern smartphone messaging app.”
From your observations, discuss any elements in the smartphone messaging app’s conceptual model that might be confusing or counterintuitive for users familiar with the traditional landline telephone. (1 Marks)
Analyze any three pros and cons of each communication tool’s design, especially in relation to their conceptual models and interface metaphors. (1 Marks)
Note: Remember to provide justifications for your responses, drawing from the principles of a user-centered approach as discussed in the course.
Question Four
Choose a technological product (e.g., a smartphone, a smart home device, a wearable, or any software application) that you frequently use.
Discuss the importance of these cognitive aspects in the design of the chosen product’s user interface. (0.5 Marks)
Identify and briefly describe two different cognitive frameworks that could be applied to Human-Computer Interaction (HCI). (1 Marks)
Explain what a mental model is in the context of HCI. (0.5 Marks)
Note: Remember to provide justifications for your responses, drawing from the Cognitive Aspects concepts discussed in the course.
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