What game did you play and/or observe? Briefly describe who, when and where you observed. What is the main
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- What game did you play and/or observe? Briefly describe who, when and where you observed.
- What is the main objective or goal of the game? In other words, how can someone "win"?
- Describe the rules of the game that are important to understand. Why are they important?
- Describe the strategies for playing that you recommend people use in the game. Why do you recommend them?
- Describe your subjective experience of the game.
- Did you have an emotional reaction (laughter, boredom, anxiety, satisfaction) to anything during the observation?
- Did you enjoy it, overall? Explain what you did and did not enjoy.
- Describe how you interacted with other players during the game or how you simply observed.
- How did people interact in the game? What did they say to each other and how did they react to each other?
- What symbols did they use to interact? Words? Facial expressions? Body language?
- Were there any disagreements about the definition or meaning of a rule, a move by a player, or someone's action? Describe at least one.
- What roles did individuals have in the game? What duties did each individual perform?
- How did individuals try to achieve the goal of the game – winning?
- compete
- negotiate/make a deal
- dominate/show power
- cooperate/conform/obey
- follow ritual
- innovate
- retreat
- rebel
- Does the game resemble aspects of a small community of people, a city or an entire nation?
- Which level is more accurately demonstrated in the game?
- Where do you see evidence of it in the game?
- What common belief or value in U.S. culture does the game teach players?
- Examples of common beliefs or values: winning is everything, pull yourself up, anyone can make it, treat others as you would like to be treated, everyone is equal, work together for the good of all
- How does the game teach players this belief? Describe the rules, interactions or goals which teach it.
- Which social institutions in U.S. society have similar rules, goals and strategies to those in the game?
- Examples of institutions: economy, government, education, family, healthcare, media/entertainment…
- Give examples of how the institutions are similar to the game.
- What macrolevel (large-scale) events or trends does the game demonstrate? (i.e. war, economic changes, changes in culture, etc.)
- What did you learn about your own social interactions as you observed the game or wrote the report?
- What did you learn about your own beliefs about society as you observed the game or wrote the report?
- Did you find it easy to see how aspects of a game represent large-scale social institutions, trends or events? Give examples.
- The ability to make deductions about social situations is an important critical thinking skill. Review the deductions you made using sociological paradigms in the previous section of this report.
- Which of the arguments or concepts was the easiest for you to use? Explain.
- Which of the arguments or concepts was the most difficult for you to use? Explain.
- Which paradigm makes the most sense to you?
- Which paradigm is most confusing to you
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